Dark Rooms

Dark Rooms

Location-Based VR Experience

Overview

Dark Rooms is a VR experience that immerses users in personal stories to explore sexuality, self-discovery, and connection in a judgement-free space

Category

VR Experience

Digital Design & Development

Year

2024-on going

Showcase

2025 NewImages Festival - XR Market

2025 CPH DOX - Tryout

2025 AMAZE Festival - Tryout

2025 Venice Immersive - World Premiere

Dark Rooms is a VR experience that immerses users in personal stories to explore sexuality, self-discovery, and connection in a judgement-free space

In a world where sexuality often lurks in the shadows, Dark Rooms invites you to step into the realm of unspoken desires and intimate exploration. Through immersive VR storytelling, you’ll follow our protagonists’ real stories as they navigate their own sexual awakenings, confront societal taboos, and embrace their true selves. With Dark Rooms, we invite you to uncover not only the protagonists' truths but also your own, in a virtual safer space where you can explore various forms of sexual encounters without the need for real-life participation.

Dark Rooms is a collective exploration of human psychology through the prism of sexuality. Through the eyes and memories of real people, you and two other guests are invited to visit four levels of the Dark Rooms world, each exposing the desires we keep secret and the taboos in the shadows. It's an intimate encounter of real stories that too often are untold and a curious trail into unknown territory, where you decide how far you want to go.

Credits

DIRECTORS

Documentary Director — Laurits Flentsted-Jensen

Immersive Director & Producer — Mads Damsbo (Makropol)

Co-creation Director & Producer — Gayatri Parameswaran (NowHere Media)

Creative Director — Han-Yu Feng (NAXS STUDIO)

PRODUCTION
Producer — Maximilian Mayrshofer (Morph Film), Bjarke Due Gunslev (Morph Film)
Producer — Felix Gaedtke (NowHere Media), Gayatri Parameswaran (NowHere Media)
Co-Producer — Han-Yu Feng (NAXS STUDIO), Chin-Hsuan Sung
Assistant Producer & Sound Recordist — Mia von Kolpakow (NowHere Media)
Impact Producer — Pam Delyra (Morph Film)
Line Producer — Kate Lis (Morph Film)
Production Manager — Lilian Hess (NowHere Media)
Production Intern — Anna Grishina (NowHere Media)


CASTING & PERFORMANCE
Protagonist & Co-Creator — Anjay, Trixie D., F.L., yaalioness
Casting Director & Intimacy Coordinator — Anne Sofie Steen Sverdrup (BEDSIDE PRODUCTIONS & Aftercare Film)
Performance Choreographer — Hana Nöelle
Motion Capture Performer — Petra Kaukua
Performer (First Development) — Avi V

ART DEPARTMENT

Art Director & Production Designer — Ville Vidø

Art Director — Han-Yu Feng (NAXS STUDIO)

Visual Designer — Felix Onorato (NAXS STUDIO), Eg Lio (NAXS STUDIO), Coco Tong

ANIMATION, CG & VR

Lead Animator & Motion Capture Artist — Mathias Rodrigues Bjerre

Animator & CG Generalist — Viljam Smed

CG Artist — Mads Vadsholt

Technical Director — Yu-Jie Huang

Technical Artist — Kevin Hsieh (NAXS STUDIO), Wei Huang (NAXS STUDIO), Carl Emil Carlsen

VR Developer — Gim Chuang (NAXS STUDIO), Kuokpan Wong (NAXS STUDIO), Yi Kuo, Benjamin Bække, Casper Øbro

VR Handler — Filip Myrberg

Volucap — Mitch Bozzo, Sascha Schwarz, Sven Bliedung, Torsten Schimmer, Elizabete Vindule-Mince

Technical Support — Metaverse Motion Capture Lab and NVIDIA Studio X GIGABYTE Co-creation Space (NTNU)

AI — Tore Knabe

Make Up & Hair Stylist — Monique Kühn

Music — Felipe Sanchez Luna, Maurice Mersinger (Kling Klang Klong)

Sound Designer — Mads Michelsen

Sound Recordist — Helen Hess

Foley Artist — Peter Sebaa

CONSULTANTS & DEVELOPMENT

Content Consultant — Tung-Yen Chou (Very Mainstream Studio)

Distribution & Production Consultant — Sebox Hong (BoxLight Infinity Studio)

Script (First Development) — Sissel Dalsgaard Thomsen

Tech Consultant — Martin Demmer

ADMINISTRATION & COMMUNICATIONS

Project Manager — Dai-Yun Nien (NAXS STUDIO)

Director’s Assistant — Anna Eline Friis-Rasmussen

Administration Supervisor — Christina Ciborowski (Morph Film), Chun-Ting Chen (NAXS STUDIO)

Social Media & Marketing Manager (Pre-launch) — Agnieszka Kracla (NowHere Media)

Videographer (Behind the Scenes) — Göcken Kavuk (NowHere Media), Johannes Lotze (NowHere Media)

Runner — Simona Lauro (NowHere Media)

ART DEPARTMENT

Art Director & Production Designer — Ville Vidø

Art Director — Han-Yu Feng (NAXS STUDIO)

Visual Designer — Felix Onorato (NAXS STUDIO), Eg Lio (NAXS STUDIO), Coco Tong

ANIMATION, CG & VR

Lead Animator & Motion Capture Artist — Mathias Rodrigues Bjerre

Animator & CG Generalist — Viljam Smed

CG Artist — Mads Vadsholt

Technical Director — Yu-Jie Huang

Technical Artist — Kevin Hsieh (NAXS STUDIO), Wei Huang (NAXS STUDIO), Carl Emil Carlsen

VR Developer — Gim Chuang (NAXS STUDIO), Kuokpan Wong (NAXS STUDIO), Yi Kuo, Benjamin Bække, Casper Øbro

VR Handler — Filip Myrberg

Volucap — Mitch Bozzo, Sascha Schwarz, Sven Bliedung, Torsten Schimmer, Elizabete Vindule-Mince

Technical Support — Metaverse Motion Capture Lab and NVIDIA Studio X GIGABYTE Co-creation Space (NTNU)

AI — Tore Knabe

Make Up & Hair Stylist — Monique Kühn

Music — Felipe Sanchez Luna, Maurice Mersinger (Kling Klang Klong)

Sound Designer — Mads Michelsen

Sound Recordist — Helen Hess

Foley Artist — Peter Sebaa

CONSULTANTS & DEVELOPMENT

Content Consultant — Tung-Yen Chou (Very Mainstream Studio)

Distribution & Production Consultant — Sebox Hong (BoxLight Infinity Studio)

Script (First Development) — Sissel Dalsgaard Thomsen

Tech Consultant — Martin Demmer

ADMINISTRATION & COMMUNICATIONS

Project Manager — Dai-Yun Nien (NAXS STUDIO)

Director’s Assistant — Anna Eline Friis-Rasmussen

Administration Supervisor — Christina Ciborowski (Morph Film), Chun-Ting Chen (NAXS STUDIO)

Social Media & Marketing Manager (Pre-launch) — Agnieszka Kracla (NowHere Media)

Videographer (Behind the Scenes) — Göcken Kavuk (NowHere Media), Johannes Lotze (NowHere Media)

Runner — Simona Lauro (NowHere Media)

ART DEPARTMENT

Art Director & Production Designer — Ville Vidø

Art Director — Han-Yu Feng (NAXS STUDIO)

Visual Designer — Felix Onorato (NAXS STUDIO), Eg Lio (NAXS STUDIO), Coco Tong

ANIMATION, CG & VR

Lead Animator & Motion Capture Artist — Mathias Rodrigues Bjerre

Animator & CG Generalist — Viljam Smed

CG Artist — Mads Vadsholt

Technical Director — Yu-Jie Huang

Technical Artist — Kevin Hsieh (NAXS STUDIO), Wei Huang (NAXS STUDIO), Carl Emil Carlsen

VR Developer — Gim Chuang (NAXS STUDIO), Kuokpan Wong (NAXS STUDIO), Yi Kuo, Benjamin Bække, Casper Øbro

VR Handler — Filip Myrberg

Volucap — Mitch Bozzo, Sascha Schwarz, Sven Bliedung, Torsten Schimmer, Elizabete Vindule-Mince

Technical Support — Metaverse Motion Capture Lab and NVIDIA Studio X GIGABYTE Co-creation Space (NTNU)

AI — Tore Knabe

Make Up & Hair Stylist — Monique Kühn

Music — Felipe Sanchez Luna, Maurice Mersinger (Kling Klang Klong)

Sound Designer — Mads Michelsen

Sound Recordist — Helen Hess

Foley Artist — Peter Sebaa

CONSULTANTS & DEVELOPMENT

Content Consultant — Tung-Yen Chou (Very Mainstream Studio)

Distribution & Production Consultant — Sebox Hong (BoxLight Infinity Studio)

Script (First Development) — Sissel Dalsgaard Thomsen

Tech Consultant — Martin Demmer

ADMINISTRATION & COMMUNICATIONS

Project Manager — Dai-Yun Nien (NAXS STUDIO)

Director’s Assistant — Anna Eline Friis-Rasmussen

Administration Supervisor — Christina Ciborowski (Morph Film), Chun-Ting Chen (NAXS STUDIO)

Social Media & Marketing Manager (Pre-launch) — Agnieszka Kracla (NowHere Media)

Videographer (Behind the Scenes) — Göcken Kavuk (NowHere Media), Johannes Lotze (NowHere Media)

Runner — Simona Lauro (NowHere Media)